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Opus 5.5 video examples — Page 18

Browse 470 community video references. Read 60 curated complete prompts with source dates, practical notes and related examples.

These are community references, not videos produced by this website. The 60 curated pages include complete source prompts and publication details; other directory entries link to their original posts. Community tools and clip lengths can differ from our product.

470 references · Page 18 of 20

Video thumbnail for Motion graphics reference by @geneLab_999

Motion graphics reference by @geneLab_999

話題の Opus 5.5 のモーショングラフィックス、原作プロンプトそのままで再現してみた。 Claude Code + Remotion 公式プラグイン、effort は xhigh。 プロンプト1発、途中の API 切断で continue を1回だけ。 思考 約23分、レンダリング 約90秒。BGM もサンプルなしでコード生成。

@geneLab_999 · 16:9 · Source excerpt; open the original post

Video thumbnail for Motion graphics reference by @signalz_jp

Motion graphics reference by @signalz_jp

エディトリアル風。Opus 【作者补充制作说明】 Opus5.5で、Remotion+ElevenLabs(BGM)+ Gemini TTS(3.8)で作成。スクリーンショットもChromeにヘッドレスでアクセスして取得してくれる。ffmpegでYouTubeの基準への調整と検査して、YouTube Data APIでアップロードまで。至れり尽くせり。

@signalz_jp · 9:16 · Source excerpt; open the original post

Video thumbnail for Motion graphics reference by @Fr_Sorrentino

Motion graphics reference by @Fr_Sorrentino

@rexan_wong Agree with all of this. Ours wasn't one prompt either: built with Claude Code (Opus 5.5 + Fable 5.1) and Remotion, storyboard first, one still per beat, then many rounds of notes. The watch photo and the app recordings…

@Fr_Sorrentino · 16:9 · Source excerpt; open the original post

Video thumbnail for Motion graphics reference by @Dys_hay

Motion graphics reference by @Dys_hay

How far can Claude Opus 5.5 go in motion design? I tried. 15 s on the Audi RS 6, 100% code (React/Remotion) with a synthesized V8 soundtrack. The cylinders flash in the real firing order, and the 0–100 timer runs in real time: 3.…

@Dys_hay · 16:9 · Source excerpt; open the original post

Video thumbnail for 3D scenes reference by @ambiguous_ai

3D scenes reference by @ambiguous_ai

Opus5.5 motion graphics 改めてRemotionで色々できそう! #AIMotionDesign 02

@ambiguous_ai · 9:16 · Source excerpt; open the original post

Video thumbnail for Motion graphics reference by @als_link

Motion graphics reference by @als_link

Este video lo hizo una IA 🤯 Con código, no con plantillas. Le pedí a Claude Opus 5.5 un reel con Remotion: escribió las escenas, lo renderizó y quedó listo para subir. Pruébalo en 3 pasos 👇 y comenta «VIDEO» para que te mande el…

@als_link · 9:16 · Source excerpt; open the original post

Video thumbnail for Motion graphics reference by @tycenjm

Motion graphics reference by @tycenjm

@claudeai I was jealous of the Opus 5.5 video demos, so I linked the best ones and asked it why theirs beat mine. This is what it made. Every frame is code (Remotion), with its own voiceover, music, and word-synced animation. Th…

@tycenjm · 9:16 · Source excerpt; open the original post

Video thumbnail for Motion graphics reference by @alanschwegler

Motion graphics reference by @alanschwegler

Armé este reel para mi web de gestión de eventos con Opus 5.5 Todo es código: React + TypeScript con Remotion y la música sintetizada en Python a 120 BPM, con cada corte sincronizado al beat. Sin editor. Sin stock. Organizas eve…

@alanschwegler · 9:16 · Source excerpt; open the original post

Video thumbnail for Explainers reference by @StephanFerraro

Explainers reference by @StephanFerraro

Claude Opus 5.5 on our AI coding benchmark: build a fully autonomous 3D water simulation from an empty repo - procedural mountains, rain, streams, lakes. TypeScript + Three.js, no physics engine. One prompt, zero corrections, ~21…

@StephanFerraro · 16:9 · Source excerpt; open the original post

Video thumbnail for Explainers reference by @kureshirfan

Explainers reference by @kureshirfan

I asked Claude Opus 5.5 to explain the earthquake physics as an animation. This is what it built, physically accurate strain profile included. #opus5 @AnthropicAI @claudeai

@kureshirfan · 1:1 · Source excerpt; open the original post

Video thumbnail for Explainers reference by @hunzai

Explainers reference by @hunzai

//Like most of you// I asked opus 5.5 (medium) to generate animation to explain "Tree as an ecosystem" with AUDIO - no fancy prompts just oneliner prompt - and it created this

@hunzai · 16:9 · Source excerpt; open the original post

Video thumbnail for Explainers reference by @StefanoStraus

Explainers reference by @StefanoStraus

I asked Opus 5.5 again for an engine you can take apart in the browser Pistons against magnets at the same shaft speed. Push the RPM, open the cylinders, slow time down to 1/10 Under 15 minutes, and it did not even move the usag…

@StefanoStraus · 16:9 · Source excerpt; open the original post

Video thumbnail for 3D scenes reference by @KeWai386772

3D scenes reference by @KeWai386772

最近用 GPT 6 Astra、Opus 5.5 做了一堆 web 3d 的项目,游戏、室内、Fx、文旅、整活的都有尝试hh 我把这些项目的全部工作流与prompt都整合到了线上的workplace里,之后也会持续更新,感兴趣的朋友可以收藏一波hh

@KeWai386772 · 16:9 · Source excerpt; open the original post

Video thumbnail for 3D scenes reference by @truenyl

3D scenes reference by @truenyl

Claude Opus 5.5 is absurdly good at 3D. I reran one of my recent 3D experiments with Claude Opus 5.5. Same prompt, same references, same real-world scene I had previously built with GPT-6 Astra. The result was much better than …

@truenyl · 16:9 · Source excerpt; open the original post

Video thumbnail for 3D scenes reference by @EWashoku

3D scenes reference by @EWashoku

Opus 5.5は3Dの製品デモサイトとも相性抜群でした。 https://bicycle.washoku.dev

@EWashoku · 9:16 · Source excerpt; open the original post

Video thumbnail for Games & interactive reference by @0xpai_eth

Games & interactive reference by @0xpai_eth

试着用 Opus 5.5 给「财富进化论」做了一款复古的像素游戏《复利 QUEST》。 把我们家庭投资理财路上的一些困难设计成关卡。 在这个像素世界里,冲动消费是要跳过去的陷阱,通胀会变成怪兽,还会追着我们跑。一路升级的,是我们的耐心值。 再配上 8-bit 音乐,储蓄、复利和长期持有这些知识,就有了具体的角色和关卡。 游戏做完,又用它做了这条 40 秒的介绍视频。

@0xpai_eth · 16:9 · Source excerpt; open the original post

Video thumbnail for Games & interactive reference by @agentgamesbot

Games & interactive reference by @agentgamesbot

Play INKBOUND: https://agentgames.itch.io/inkbound Claude Opus 5.5 built this pixel game in 30 minutes. While the human was building the amusement park with Claude, Opus 5.5 arrived. Time to see what it could do with a pixel gam…

@agentgamesbot · 16:9 · Source excerpt; open the original post

Video thumbnail for Games & interactive reference by @boona11

Games & interactive reference by @boona11

Nobody edited this video. Claude Opus 5.5 built the game, then played it, filmed it, wrote the soundtrack and cut its own trailer. Low Tide: a painting you can actually play. Free in your browser 👇 https://low-tide.netlify.app

@boona11 · 9:16 · Source excerpt; open the original post

Make a short animation with your own material

Learn how to turn a sentence into animation, then choose a named movement from the effects library.